This preview is based upon a trail version of the game that is still under development and is subject to change
After Posting up the story yesterday for the titles English demo release, I thought it may be a good idea to take a quick look at whats on offer. Considering the developers have been funding the localisation themselves lately, wouldn't it be nice to give the game a little more coverage in the west? Its not every day developers use the money from sales to fund a localisation elsewhere. Admittedly, I'm not the biggest fan of Visual Novels - but I do enjoy them when presented with a good story & interesting characters. So how will a dark & Gothic themed Visual Novel fare?
First things first. The game is indeed a visual novel. Theres very little in the way of actual gameplay, and during the 2 chapters Ive played through - only a few instances of interaction. What it lacks in this regard, it more than makes up for its narrative. You play as an amnesiac trying to unlock the mysteries of the cursed mansion you’re now stuck in. Upon entering the mansion, your greeted by a maid who takes it upon herself to help you regain your memory as her constant referring to you as 'master' obviously implies a connection between yourself, the maid & the mansion. The first chapter starts as the maid leads you to a door that shifts to 1603 as the you begin viewing memories of the mansion. The first arc follows Mel & his younger sister Nellie as they grow into young adults from childhood. Things start to get a little interesting once The Girl with White hair (pale complexion, long white hair, red eyes. Love it) arrives as a maid. Her arrival completely changes the atmosphere of the narrative, which rapidly descends with ever twist & secret that's revealed. It ends at quite a contrast to how the chapter begins, with the joyous childhood opening making way for a much darker tone. Still, it kept myself interested and eager to see how the second chapter would pan out. The second chapter begins in 1707 with the Maid tending to the mansion alone (The very same as back in 1603 & the one that is helping you. interesting lady it seems) who happens upon a beast that has entered the mansion to escape villagers. For a while the Maid cares for & teaches the beast how to act more humanlike, before things turn sour for a while. Yet again, The Girl with White Hair turns up within this arc! Only this time she's blind so is unaware of the beast that lives in the mansion. With the Maid disappearing, its left to the beast & the Girl to keep the story plodding along with their, at times, interesting interactions. The story for chapter two is much longer, and introduces more characters, for example - Pauline who is seeking her lover that has been missing for a while - presumed dead (killed by the beast?) and those close to her within her arc for the chapter. There's quite the twist to this chapter too that I certainly wasn't expecting, and its themes are much darker for the most part than chapter 1. Interest maintained. After the memory is finished there is the possibility of a bit more backstory as an interaction moment breaks up the journey between door 2 & 3 with the Maid, although it can be 'skipped' if you choose a certain option of interaction. Just as the third door opens up we are met with a 'to be continued' and the demo ends. The total runtime for the demo is about 3-4 hours, and the fact the story kept me intrigued for that time with little interaction is surprising. The curse of the Mansion, which is mentioned a few times, and the duo of the Maid & Girl with White hair that seems to be a focal point of the Mansion's overall story keep one intrigued as they maintain a presence in both chapters.
I was running this trail on a PC at work for a while (1.8Ghz dual core/1GB RAM/Radeon X300/XP) and the game ran perfectly fine. As you'd expect, the required specs are VERY modest to say the least.
Demo Available [HERE]